From d8b908b89d24c38fe3db012a80253905d52fed8b Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Tue, 17 Oct 2017 01:51:27 +0200 Subject: [PATCH] break ice into Cocytus --- complex.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/complex.cpp b/complex.cpp index 5a4e1a98..47bf2881 100644 --- a/complex.cpp +++ b/complex.cpp @@ -1880,7 +1880,7 @@ namespace heat { if(!isIcyLand(ct)) { // make sure that we can still enter Cocytus, // it won't heat up right away even without Orb of Winter or Orb of Speed - if(isPlayerOn(ct) && (c->land == laIce || markOrb(itOrbWinter))) + if(isPlayerOn(ct) && (c->land != laCocytus || markOrb(itOrbWinter))) hmod += (markOrb(itOrbWinter) ? -1.2 : 1.2) / 4 * xrate; continue; }