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brightness behind the sphere configurable; works a bit better with transparency now

This commit is contained in:
Zeno Rogue
2017-11-13 12:23:42 +01:00
parent d8a279b15d
commit d8a647d972
4 changed files with 25 additions and 22 deletions

View File

@@ -2126,3 +2126,4 @@ bool handleCompass();
bool sphereflipped() { return sphere && vid.alpha > 1.1; }
int cellcolor(cell *c);
transmatrix screenpos(ld x, ld y);
extern ld backbrightness;