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added header comments for rogueviz games
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@@ -1,5 +1,8 @@
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// non-Euclidean falling block game, implemented using the HyperRogue engine
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// Copyright (C) 2011-2021 Zeno Rogue, see 'hyper.cpp' for details
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// Copyright (C) 2011-2021 Zeno Rogue, see '../hyper.cpp' for details
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// compile with: ./mymake -O3 rogueviz/bringris.cpp rogueviz/subquotient.cpp and then launch with -bringris
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// add -DBRINGRIS for standalone Bringris
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#define BRINGRIS_VER "2.0"
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