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https://github.com/zenorogue/hyperrogue.git
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added header comments for rogueviz games
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@@ -1,6 +1,7 @@
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/* Main file of Relative Hell. */
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/* Compile with mymake -O3 -rv rogueviz/ads/ads-game */
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/* Best run with -ads-menu; more detailed options are available too */
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/* You can also add -DRELHELL for standalone Relative Hell */
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#define VER_RH "1.1"
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@@ -1,3 +1,6 @@
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// Relative Hell: specification of the lands in the anti-de Sitter game
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// Copyright (C) 2024-2025 Zeno Rogue, see '../../hyper.cpp' for details
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namespace hr {
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namespace ads_game {
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@@ -1,3 +1,6 @@
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// Relative Hell: control for the anti-de Sitter game
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// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
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namespace hr {
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namespace ads_game {
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@@ -1,3 +1,6 @@
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// Relative Hell: display for the AdS game
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// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
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namespace hr {
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namespace ads_game {
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@@ -1,3 +1,6 @@
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// Relative Hell: implemetation of the de Sitter game
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// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
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namespace hr {
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namespace ads_game {
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@@ -1,3 +1,6 @@
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// Relative Hell: implementation of the Earth texture for the de Sitter game
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// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
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namespace hr {
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namespace ads_game {
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@@ -1,3 +1,6 @@
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// Relative Hell: globals
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// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
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namespace hr {
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namespace ads_game {
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@@ -1,3 +1,6 @@
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// Relative Hell: help
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// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
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namespace hr {
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namespace ads_game {
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@@ -1,3 +1,6 @@
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// Relative Hell: high score lists
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// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
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namespace hr {
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namespace ads_game {
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@@ -1,3 +1,6 @@
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// Relative Hell: map for the anti-de Sitter game
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// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
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namespace hr {
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namespace ads_game {
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@@ -1,3 +1,6 @@
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// Relative Hell: implemetation of the underlying math
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// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
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#include "../rogueviz.h"
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namespace hr {
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@@ -1,3 +1,6 @@
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// Relative Hell: menus
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// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
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namespace hr {
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namespace ads_game {
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@@ -1,3 +1,6 @@
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// Relative Hell: resources
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// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
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namespace hr {
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namespace ads_game {
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@@ -1,3 +1,6 @@
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// Relative Hell: shapes of various stuff
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// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
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namespace hr {
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namespace ads_game {
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@@ -1,3 +1,6 @@
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// Relative Hell: guided tour
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// Copyright (C) 2025-2025 Zeno Rogue, see '../../hyper.cpp' for details
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namespace hr {
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namespace ads_game {
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@@ -1,4 +1,5 @@
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/* underlying/spacetime views, and also replaying */
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// Relative Hell: underlying/spacetime views, and also replaying
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// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
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namespace hr {
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