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mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-12-04 21:58:05 +00:00

added header comments for rogueviz games

This commit is contained in:
Zeno Rogue
2025-08-31 14:31:48 +02:00
parent a794c8a7f6
commit d88fba5cde
26 changed files with 78 additions and 2 deletions

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@@ -1,6 +1,7 @@
/* Main file of Relative Hell. */
/* Compile with mymake -O3 -rv rogueviz/ads/ads-game */
/* Best run with -ads-menu; more detailed options are available too */
/* You can also add -DRELHELL for standalone Relative Hell */
#define VER_RH "1.1"

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// Relative Hell: specification of the lands in the anti-de Sitter game
// Copyright (C) 2024-2025 Zeno Rogue, see '../../hyper.cpp' for details
namespace hr {
namespace ads_game {

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@@ -1,3 +1,6 @@
// Relative Hell: control for the anti-de Sitter game
// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
namespace hr {
namespace ads_game {

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@@ -1,3 +1,6 @@
// Relative Hell: display for the AdS game
// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
namespace hr {
namespace ads_game {

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@@ -1,3 +1,6 @@
// Relative Hell: implemetation of the de Sitter game
// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
namespace hr {
namespace ads_game {

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@@ -1,3 +1,6 @@
// Relative Hell: implementation of the Earth texture for the de Sitter game
// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
namespace hr {
namespace ads_game {

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// Relative Hell: globals
// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
namespace hr {
namespace ads_game {

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// Relative Hell: help
// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
namespace hr {
namespace ads_game {

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// Relative Hell: high score lists
// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
namespace hr {
namespace ads_game {

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@@ -1,3 +1,6 @@
// Relative Hell: map for the anti-de Sitter game
// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
namespace hr {
namespace ads_game {

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@@ -1,3 +1,6 @@
// Relative Hell: implemetation of the underlying math
// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
#include "../rogueviz.h"
namespace hr {

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// Relative Hell: menus
// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
namespace hr {
namespace ads_game {

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@@ -1,3 +1,6 @@
// Relative Hell: resources
// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
namespace hr {
namespace ads_game {

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// Relative Hell: shapes of various stuff
// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
namespace hr {
namespace ads_game {

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@@ -1,3 +1,6 @@
// Relative Hell: guided tour
// Copyright (C) 2025-2025 Zeno Rogue, see '../../hyper.cpp' for details
namespace hr {
namespace ads_game {

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@@ -1,4 +1,5 @@
/* underlying/spacetime views, and also replaying */
// Relative Hell: underlying/spacetime views, and also replaying
// Copyright (C) 2022-2025 Zeno Rogue, see '../../hyper.cpp' for details
namespace hr {