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3D::binary:: nice walls
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parent
6502014ed8
commit
d87a471714
27
graph.cpp
27
graph.cpp
@ -4586,7 +4586,28 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
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char xch = winf[c->wall].glyph;
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switch(c->wall) {
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if(DIM == 3) {
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if(isWall(c)) {
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const int darkval[9] = {0,1,1,0,3,3,4,4,0};
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int d = (asciicol & 0xF0F0F0) >> 3;
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for(int a=0; a<9; a++)
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if(c->move(a) && !isWall(c->move(a))) {
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if(a < 4) {
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if(celldistAlt(c) >= celldistAlt(viewctr.at->c7)) continue;
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dynamicval<color_t> p (poly_outline, 0);
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queuepoly(V, shBinaryWall[a], darkena(asciicol - d * darkval[a], 0, 0xFF));
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}
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else {
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queuepoly(V, shBinaryWall[a], darkena(asciicol - d * darkval[a], 0, 0xFF));
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}
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}
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}
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else if(c->wall == waNone) ;
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else error = true;
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}
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else switch(c->wall) {
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case waBigBush:
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if(detaillevel >= 2)
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@ -5079,10 +5100,6 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
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#if CAP_QUEUE
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if(error) {
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if(ch == '#')
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binary::queuecube(V, 1, 0xFF, darkena(asciicol, 0, 0xFF));
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else if(ch == '.') ;
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else
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queuechr(V, 1, ch, darkenedby(asciicol, darken), 2);
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}
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51
polygons.cpp
51
polygons.cpp
@ -1618,6 +1618,8 @@ hpcshape
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shAsymmetric,
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shBinaryWall[9],
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shDodeca;
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#endif
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@ -1880,6 +1882,43 @@ ld dlow_table[SIDEPARS], dhi_table[SIDEPARS];
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#define SHADMUL (S3==4 ? 1.05 : 1.3)
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void make_wall(hpcshape& sh, int x0, int y0, int z0, int x1, int y1, int z1, int x2, int y2, int z2, int flags) {
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hyperpoint h0 = point3(x0,y0,z0);
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hyperpoint h1 = point3(x1,y1,z1);
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hyperpoint h2 = point3(x2,y2,z2);
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using namespace hyperpoint_vec;
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hyperpoint h3 = h1 + h2 - h0;
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bshape(sh, PPR::WALL);
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ld yy = log(2) / 2;
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const int STEP=10;
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auto at = [&] (hyperpoint h) {
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hyperpoint res = binary::parabolic3(h[0], h[1]) * xpush0(yy*h[2]);
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hpcpush(res);
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};
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if(flags == 2) {
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for(int y=0; y<STEP; y++)
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for(int x=0; x<STEP; x++) {
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int x1 = x + 1;
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int y1 = y + 1;
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at((h0 * (STEP-x -y ) + h1 * x + h2 * y ) / STEP);
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at((h0 * (STEP-x1-y ) + h1 * x1 + h2 * y ) / STEP);
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at((h0 * (STEP-x -y1) + h1 * x + h2 * y1) / STEP);
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at((h0 * (STEP-x1-y ) + h1 * x1 + h2 * y ) / STEP);
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at((h0 * (STEP-x -y1) + h1 * x + h2 * y1) / STEP);
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at((h0 * (STEP-x1-y1) + h1 * x1 + h2 * y1) / STEP);
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last->flags |= POLY_TRIANGLES;
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}
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}
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else {
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int STP2 = ((flags == 1) ? 2 : 1) * STEP;
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for(int t=0; t<STP2; t++) at((h0 * (STP2-t) + h1 * t) / STP2);
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for(int t=0; t<STEP; t++) at((h1 * (STEP-t) + h3 * t) / STEP);
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for(int t=0; t<STEP; t++) at((h3 * (STEP-t) + h2 * t) / STEP);
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for(int t=0; t<STEP; t++) at((h2 * (STEP-t) + h0 * t) / STEP);
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at(h0);
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}
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}
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void buildpolys() {
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symmetriesAt.clear();
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@ -2400,6 +2439,18 @@ void buildpolys() {
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bshape(shDragonNostril, PPR::ONTENTACLE_EYES, scalefactor, 241);
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bshape(shDragonHead, PPR::ONTENTACLE, scalefactor, 242);
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if(DIM == 3) {
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make_wall(shBinaryWall[0], 0,0,-1, -1,0,-1, 0,-1,-1, 2);
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make_wall(shBinaryWall[1], 0,0,-1, +1,0,-1, 0,-1,-1, 2);
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make_wall(shBinaryWall[2], 0,0,-1, -1,0,-1, 0,+1,-1, 2);
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make_wall(shBinaryWall[3], 0,0,-1, +1,0,-1, 0,+1,-1, 2);
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make_wall(shBinaryWall[4], -1,-1,-1, -1,1,-1, -1,-1,+1, 1);
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make_wall(shBinaryWall[5], +1,-1,-1, +1,1,-1, +1,-1,+1, 1);
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make_wall(shBinaryWall[6], -1,-1,-1, 1,-1,-1, -1,-1,+1, 1);
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make_wall(shBinaryWall[7], -1,+1,-1, 1,+1,-1, -1,+1,+1, 1);
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make_wall(shBinaryWall[8], 1,1,+1, -1,1,+1, 1,-1,+1, 0);
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}
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ld krsc = 1;
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if(sphere) krsc *= 1.4;
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if(S7 ==8) krsc *= 1.3;
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