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rogueviz:: added CAP_RAY and CAP_SOLV guards

This commit is contained in:
Zeno Rogue
2021-06-25 13:54:17 +02:00
parent 28d334c660
commit d7326e7f87
4 changed files with 26 additions and 1 deletions

View File

@@ -410,7 +410,9 @@ auto explore_structure(int _shapeid) {
enable();
crystal::crystal_period = 4;
start_game();
#if CAP_RAY
ray::max_cells = 4096;
#endif
}
if(mode == pmKey || mode == pmGeometrySpecial) {
stop_game();