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Added some land incompatibilities
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@ -271,6 +271,9 @@ EX bool incompatible1(eLand l1, eLand l2) {
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if(l1 == laPrairie && l2 == laCrossroads4) return true;
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if(l1 == laPrairie && l2 == laCrossroads4) return true;
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if(l1 == laWet && l2 == laDesert) return true;
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if(l1 == laWet && l2 == laDesert) return true;
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if(l1 == laFrog && l2 == laMotion) return true;
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if(l1 == laFrog && l2 == laMotion) return true;
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if(l1 == laBull && l2 == laTerracotta) return true;
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if(l1 == laReptile && l2 == laTerracotta) return true;
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if(l1 == laBull && l2 == laDeadCaves) return true;
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if(isElemental(l1) && isElemental(l2)) return true;
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if(isElemental(l1) && isElemental(l2)) return true;
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return false;
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return false;
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}
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}
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