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renamed binary:: to bt:: and binarytiling to bt::in()
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@@ -827,7 +827,7 @@ EX bool buildBarrierNowall(cell *c, eLand l2, int forced_dir IS(NODIR)) {
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if(geometry == gBinary4) return false;
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#if MAXMDIM >= 4
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// 3D binary tilings create walls using their own methods
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if(WDIM == 3 && binarytiling) return false;
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if(WDIM == 3 && bt::in()) return false;
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if(WDIM == 3 && hyperbolic) return buildBarrier3D(c, l2, forced_dir);
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#endif
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