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https://github.com/zenorogue/hyperrogue.git
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rogueviz::shmup:: all references to rogueviz in shmup replaced with handlers
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9a1ec47034
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14
hyper.h
14
hyper.h
@ -632,6 +632,9 @@ namespace multi {
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void showShmupConfig();
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}
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template<class T> class hookset : public map<int, function<T>> {};
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typedef hookset<void()> *purehookset;
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namespace shmup {
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using namespace multi;
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void recall();
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@ -655,6 +658,7 @@ namespace shmup {
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bool dead;
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bool notpushed;
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bool inBoat;
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bool no_targetting;
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monster *parent; // who shot this missile
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eMonster parenttype; // type of the parent
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int nextshot; // when will it be able to shot (players/flailers)
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@ -669,7 +673,7 @@ namespace shmup {
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monster() {
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dead = false; inBoat = false; parent = NULL; nextshot = 0;
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stunoff = 0; blowoff = 0; footphase = 0;
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stunoff = 0; blowoff = 0; footphase = 0; no_targetting = false;
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}
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void store();
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@ -711,6 +715,11 @@ namespace shmup {
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void pushmonsters();
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void popmonsters();
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extern hookset<bool(int)> *hooks_turn;
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extern hookset<bool(const transmatrix&, cell*, shmup::monster*)> *hooks_draw;
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extern hookset<bool(shmup::monster*)> *hooks_kill;
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extern hookset<bool(shmup::monster*, string&)> *hooks_describe;
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}
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static const int NOHINT = -1;
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@ -2001,9 +2010,6 @@ extern int ringcolor;
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#include <functional>
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template<class T> class hookset : public map<int, function<T>> {};
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typedef hookset<void()> *purehookset;
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template<class T, class U> int addHook(hookset<T>*& m, int prio, const U& hook) {
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if(!m) m = new hookset<T> ();
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while(m->count(prio)) {
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37
rogueviz.cpp
37
rogueviz.cpp
@ -180,6 +180,7 @@ void addedge(int i, int j, edgeinfo *ei) {
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vd.virt = ei;
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createViz(id, base, rgpushxto0(h));
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vd.m->no_targetting = true;
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addedge(i, id, ei);
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addedge(id, j, ei);
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@ -957,7 +958,10 @@ void describe(cell *c) {
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if(kind == kKohonen) return kohonen::describe(c);
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}
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string describe(shmup::monster *m) {
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bool describe_monster(shmup::monster *m, string& out) {
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if(m->type != moRogueviz) return false;
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int i = m->pid;
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vertexdata& vd = vdata[i];
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@ -987,10 +991,12 @@ string describe(shmup::monster *m) {
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help += "/" + fts(ei->weight)+":" + fts(ei->weight2) + " ";
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}
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return o;
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out += o;
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return true;
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}
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void activate(shmup::monster *m) {
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bool activate(shmup::monster *m) {
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if(m->type != moRogueviz) return false;
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int i = m->pid;
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vertexdata& vd = vdata[i];
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@ -999,6 +1005,8 @@ void activate(shmup::monster *m) {
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for(int i=0; i<isize(vd.edges); i++)
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vd.edges[i].second->orig = NULL;
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return true;
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/* if(ealpha == 1) ealpha = 8;
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else if(ealpha == 8) ealpha = 32;
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else if(ealpha == 32) ealpha = 255;
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@ -1065,8 +1073,8 @@ transmatrix& memo_relative_matrix(cell *c1, cell *c2) {
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return p;
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}
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void drawVertex(const transmatrix &V, cell *c, shmup::monster *m) {
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if(m->dead) return;
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bool drawVertex(const transmatrix &V, cell *c, shmup::monster *m) {
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if(m->dead) return true;
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int i = m->pid;
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vertexdata& vd = vdata[i];
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@ -1283,12 +1291,7 @@ void drawVertex(const transmatrix &V, cell *c, shmup::monster *m) {
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}
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}
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}
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bool virt(shmup::monster *m) {
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if(m->type != moRogueviz) return false;
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vertexdata& vd = vdata[m->pid];
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return vd.virt;
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return true;
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}
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vector<int> legend;
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@ -1489,10 +1492,11 @@ void close() {
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relmatrices.clear();
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}
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void turn(int delta) {
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if(!on) return;
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bool turn(int delta) {
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if(!on) return false;
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if(kind == kSAG) sag::iterate();
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if(kind == kKohonen) kohonen::steps();
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return false;
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// shmup::pc[0]->rebase();
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}
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@ -2044,7 +2048,12 @@ auto hooks =
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#endif
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addHook(clearmemory, 0, close) +
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addHook(hooks_prestats, 100, rogueviz_hud) +
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addHook(hooks_calcparam, 100, fixparam);
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addHook(hooks_calcparam, 100, fixparam) +
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addHook(shmup::hooks_draw, 100, drawVertex) +
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addHook(shmup::hooks_describe, 100, describe_monster) +
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addHook(shmup::hooks_turn, 100, turn) +
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addHook(shmup::hooks_kill, 100, activate) +
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0;
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};
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@ -4,12 +4,7 @@ namespace rogueviz {
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using namespace hr;
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extern bool on;
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string describe(shmup::monster *m);
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void describe(cell *c);
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void activate(shmup::monster *m);
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void drawVertex(const transmatrix &V, cell *c, shmup::monster *m);
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bool virt(shmup::monster *m);
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void turn(int delta);
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void drawExtra();
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void close();
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void showMenu();
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48
shmup.cpp
48
shmup.cpp
@ -1063,14 +1063,11 @@ bool isBullet(monster *m) {
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bool isPlayer(monster *m) { return m->type == moPlayer; }
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bool isMonster(monster *m) { return m->type != moPlayer && m->type != moBullet; }
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hookset<bool(shmup::monster*)> *hooks_kill;
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void killMonster(monster* m, eMonster who_kills, int flags = 0) {
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int tk = tkills();
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#if CAP_ROGUEVIZ
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if(m->type == moRogueviz) {
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rogueviz::activate(m);
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return;
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}
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#endif
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if(callhandlers(false, hooks_kill, m)) return;
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if(m->dead) return;
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m->dead = true;
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if(isBullet(m) || isPlayer(m)) return;
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@ -2006,9 +2003,7 @@ eItem targetRangedOrbKey(orbAction a) {
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for(monster *m2: nonvirtual) {
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if(m2->dead) continue;
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#if CAP_ROGUEVIZ
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if(rogueviz::virt(m2)) continue;
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#endif
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if(m2->no_targetting) continue;
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if(!mousetarget || intval(mouseh, mousetarget->pat*C0) > intval(mouseh, m2->pat*C0))
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mousetarget = m2;
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}
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@ -2874,8 +2869,12 @@ void fixStorage() {
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for(monster *m: restore) m->store();
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}
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hookset<bool(int)> *hooks_turn;
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void turn(int delta) {
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if(callhandlers(false, hooks_turn, delta)) return;
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passive_switch = (gold() & 1) ? moSwitch1 : moSwitch2;
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lmousetarget = NULL;
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if(mousetarget && !mousetarget->isVirtual && intval(mouseh, mousetarget->pat*C0) < 0.1)
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@ -3094,10 +3093,6 @@ void turn(int delta) {
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activateSafety(pc[0]->base->land);
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safety = false;
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}
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#if CAP_ROGUEVIZ
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rogueviz::turn(delta);
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#endif
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}
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void recall() {
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@ -3150,6 +3145,8 @@ bool boatAt(cell *c) {
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return false;
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}
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hookset<bool(const transmatrix&, cell*, shmup::monster*)> *hooks_draw;
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bool drawMonster(const transmatrix& V, cell *c, const transmatrix*& Vboat, transmatrix& Vboat0, ld zlev) {
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pair<mit, mit> p =
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@ -3164,9 +3161,7 @@ bool drawMonster(const transmatrix& V, cell *c, const transmatrix*& Vboat, trans
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transmatrix view = V * m->at;
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if(!mouseout()) {
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#if CAP_ROGUEVIZ
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if(rogueviz::virt(m)) ; else
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#endif
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if(m->no_targetting) ; else
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if(mapeditor::drawplayer || m->type != moPlayer)
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if(!mousetarget || intval(mouseh, mousetarget->pat*C0) > intval(mouseh, m->pat*C0))
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mousetarget = m;
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@ -3193,6 +3188,8 @@ bool drawMonster(const transmatrix& V, cell *c, const transmatrix*& Vboat, trans
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int q = ptds.size();
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if(q != isize(ptds) && !m->inBoat) pushdown(c, q, view, zlev, true, false);
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if(callhandlers(false, hooks_draw, V, c, m)) return false;
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switch(m->type) {
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case moPlayer:
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cpid = m->pid;
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@ -3252,12 +3249,6 @@ bool drawMonster(const transmatrix& V, cell *c, const transmatrix*& Vboat, trans
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break;
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}
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#if CAP_ROGUEVIZ
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case moRogueviz:
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rogueviz::drawVertex(V, c, m);
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break;
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#endif
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default:
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if(m->inBoat) m->footphase = 0;
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int col = minf[m->type].color;
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@ -3587,22 +3578,15 @@ void virtualRebase(shmup::monster *m, bool tohex) {
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virtualRebase(m->base, m->at, tohex);
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}
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hookset<bool(shmup::monster*, string&)> *hooks_describe;
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void addShmupHelp(string& out) {
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if(shmup::mousetarget && intval(mouseh, tC0(shmup::mousetarget->pat)) < .1) {
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out += ", ";
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#if CAP_ROGUEVIZ
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if(shmup::mousetarget->type == moRogueviz) {
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help = XLAT(minf[shmup::mousetarget->type].help);
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out += rogueviz::describe(shmup::mousetarget);
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}
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else
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#endif
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{
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if(callhandlers(false, hooks_describe, shmup::mousetarget, out)) return;
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out += XLAT1(minf[shmup::mousetarget->type].name);
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help = generateHelpForMonster(shmup::mousetarget->type);
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}
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}
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}
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auto hooks = addHook(clearmemory, 0, shmup::clearMemory) +
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addHook(hooks_removecells, 0, [] () {
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