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touch-based rug movement in android
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@@ -5473,7 +5473,7 @@ void gamescreen(int _darken) {
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}
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else {
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if(andmode != 0) displayabutton(-1, +1, XLAT("MOVE"), andmode == 0 ? BTON : BTOFF);
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displayabutton(+1, +1, XLAT(andmode == 1 ? "BACK" : "DRAG"), andmode == 1 ? BTON : BTOFF);
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displayabutton(+1, +1, rug::rugged ? "RUG" : XLAT(andmode == 1 ? "BACK" : "DRAG"), andmode == 1 ? BTON : BTOFF);
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}
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displayabutton(-1, -1, XLAT("INFO"), andmode == 12 ? BTON : BTOFF);
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displayabutton(+1, -1, XLAT("MENU"), andmode == 3 ? BTON : BTOFF);
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