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nicer boundaries for grid on disksize
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+3
-1
@@ -880,7 +880,9 @@ EX bool pick_for_grid(cell *c, int t) {
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if(!c1) return false;
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// removed: if(WDIM == 3 && bt::in() && !sn::in()) return !among(t, 5, 6, 8);
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if(c == c1 && t <= c->c.spin(t)) return true;
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return c < c1 || isWarped(c->move(t)) || fake::split();
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bool order = c < c1;
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if(disksize) order = disk_index(c) < disk_index(c1);
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return order || isWarped(c->move(t)) || fake::split();
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}
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void celldrawer::draw_grid() {
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