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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-23 21:07:17 +00:00
This commit is contained in:
Zeno Rogue 2019-07-30 13:55:10 +02:00
parent b773ecc9d9
commit d3aab384d2
2 changed files with 19 additions and 2 deletions

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@ -3376,3 +3376,20 @@ Geometries and projections
* kite-and-dart tiling on horospheres * kite-and-dart tiling on horospheres
* Solv geometry * Solv geometry
* extra two-point projections * extra two-point projections
2019-07-30 13:54 Version 11.1f:
General:
- fixed prairie in chaos mode (hopefully)
- fixed crash on displaying Rugs in inventory in 3D geometries
- shmup: fixed a bug with recall+safety
- shmup: collect items when bumping into them in a boat
- fixed incorrect pushing in some geometries (also caused crash when next to Thumper in Solv)
Solv geometry:
- an improved renderer with better and configurable sight range
- fixed crashes in some lands in Solv
- crossed out Elemental Planes
- special Vineyard
- fixed minemarks obscuring the view
- when you scroll, cells are generated on the way, and the matrix is no longer destroyed

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@ -2,8 +2,8 @@
// It is quite chaotic. // It is quite chaotic.
// version numbers // version numbers
#define VER "11.1e" #define VER "11.1f"
#define VERNUM_HEX 0xA705 #define VERNUM_HEX 0xA706
#include <stdarg.h> #include <stdarg.h>
#include "hyper_function.h" #include "hyper_function.h"