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movei constructor now calls cmove, not move
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@ -486,7 +486,7 @@ struct movei {
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movei(cell *_s, int _d) : s(_s), d(_d) {
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if(d == STRONGWIND) t = whirlwind::jumpDestination(s);
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else if(d < 0 || d >= s->type) t = s;
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else t = s->move(d);
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else t = s->cmove(d);
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}
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movei(cell *_s, cell *_t, int _d) : s(_s), t(_t), d(_d) {}
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movei(cellwalker cw) : s(cw.at), t(cw.cpeek()), d(cw.spin) {}
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