From d32fe9192e5fdf1ac6cd7d8595617a64ff5ed64c Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Fri, 27 Jul 2018 22:14:33 +0200 Subject: [PATCH] use the old reverse-side algorithm if texture is on --- polygons.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/polygons.cpp b/polygons.cpp index 2be8ecf4..019f00ec 100644 --- a/polygons.cpp +++ b/polygons.cpp @@ -712,7 +712,7 @@ void drawpolyline(polytodraw& p) { if((spherespecial > 0 || (sphere && equi)) && !(poly_flags & POLY_ISSIDE)) { - if(true) { + if(!pp.tinf) { hyperpoint hscr; hyperpoint h1 = pp.V * intester;