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Princess Quest now marked as 'ingame' when in Princess Challenge
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1
help.cpp
1
help.cpp
@@ -700,6 +700,7 @@ void add_reqs(eLand l, string& s) {
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#define COND(x,y) s += (y);
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#define ITEMS_TOTAL(list, z) \
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{ int now = 0; string t = "("; for(eItem i: list) { if(t!="(") t += " | "; t += XLATN(iinf[i].name); now += items[i]; } t += ")"; s += XLAT("Treasure required: %1 x %2.\n", its(z), t); buteol(s, now, z); }
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#define INMODE(x) ;
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#define ACCONLY(z) s += XLAT("Accessible only from %the1.\n", z);
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#define ACCONLY2(z,x) s += XLAT("Accessible only from %the1 or %the2.\n", z, x);
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#define ACCONLY3(z,y,x) s += XLAT("Accessible only from %the1, %2, or %3.\n", z, y, x);
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