From d2bdad03ae3d0b6244c9020efb775186afe7d51c Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sat, 2 Dec 2017 00:25:07 +0100 Subject: [PATCH] Fixed the bug with instakillable Salamanders --- monstergen.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/monstergen.cpp b/monstergen.cpp index 44c050b1..9f00dd03 100644 --- a/monstergen.cpp +++ b/monstergen.cpp @@ -509,8 +509,10 @@ void wandering() { else if(c->land == laBlizzard && wchance(items[itBlizzard], 120)) c->monst = hrand(5) ? moVoidBeast : moIceGolem; - else if(c->land == laVolcano && wchance(items[itLavaLily], 120)) + else if(c->land == laVolcano && wchance(items[itLavaLily], 120)) { c->monst = hrand(5) ? moLavaWolf : moSalamander; + c->hitpoints = 3; + } else if(c->land == laTrollheim && wchance(items[itTrollEgg], 150)) c->monst = pickTroll(c);