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	fpattern for Cube Tiling
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		@@ -1364,6 +1364,10 @@ EX struct fpattern& getcurrfp() {
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    fp.Prime = 11; fp.force_hash = 0x363D8DA4u; fp.solve();
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    return fp;
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    }
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  if(geometry == gCubeTiling) {
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    static fpattern fp(2);
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    return fp;
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    }
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  if(!hyperbolic) return fp_invalid;
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  if(WDIM == 3 && !quotient && !hybri && !bt::in()) {
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    static fpattern fp(0);
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