From d0d4b24f91744943fa0487a536296400ab6db5ac Mon Sep 17 00:00:00 2001 From: Tokarak <63452145+Tokarak@users.noreply.github.com> Date: Wed, 17 Apr 2024 10:27:02 +0100 Subject: [PATCH] Update README.md with up-to-date build info --- README.md | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index a1b2bc0d..6ad2951a 100644 --- a/README.md +++ b/README.md @@ -62,15 +62,13 @@ On Linux with apt-get: On macOS with Homebrew: -```brew install sdl sdl_ttf sdl_gfx sdl_mixer glew``` - -macOS users might also have to edit /usr/local/include/SDL/SDL_gfxPrimitives.h at line 38 to use quote include. +```brew install sdl sdl_ttf sdl_gfx sdl_mixer glew libpng``` ### Building HyperRogue from source ### ``` git clone https://github.com/zenorogue/hyperrogue.git hyperrogue cd hyperrogue -make +HYPERROGUE_USE_GLEW=1 HYPERROGUE_USE_PNG=1 make ``` The `mymake` program builds HyperRogue in parts. It takes longer than the method shown above, but it uses significantly less memory during compilation, and when you change something, `mymake` will only recompile the changed file.