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better flagging of geometries, and isometry spaces nicely selectable

This commit is contained in:
Zeno Rogue
2019-08-26 16:21:05 +02:00
parent 689020ee6d
commit d046211a9c
12 changed files with 40 additions and 24 deletions

View File

@@ -527,7 +527,7 @@ EX void giantLandSwitch(cell *c, int d, cell *from) {
if(hrand_monster(8000) < 50 + 10 * (items[itEmerald] + yendor::hardness())) {
static eMonster emeraldmonsters[4] = { moHedge, moLancer, moFlailer, moMiner };
c->monst = emeraldmonsters[hrand(4)];
if(c->monst == moHedge && (S3 != 3 || sl2))
if(c->monst == moHedge && (S3 != 3 || (hybri && !prod)))
c->monst = moFlailer;
}
if(sphere && c->type != 6 && c->master->fiftyval == 5) {