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Heptagon + heptagram for the Orb of Summoning.
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@@ -1116,6 +1116,10 @@ EX bool drawItemType(eItem it, cell *c, const shiftmatrix& V, color_t icol, int
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queuepolyat(Vit, cgi.shFlash, dark, prio);
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else if (it == itOrbMatter || it == itOrbStone)
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queuepolyat(Vit, cgi.shDiskSq, dark, prio);
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else if (it == itOrbSummon) {
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queuepolyat(Vit, cgi.shHeptagon, dark, prio);
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queuepolyat(Vit, cgi.shHeptagram, dark, prio);
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}
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else {
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auto shape = (it == itOrbFriend) ? &cgi.shTinyBird :
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(it == itOrbSide1) ? &cgi.shSmallPSword :
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