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added missing horo_ok

This commit is contained in:
Zeno Rogue 2018-07-16 19:53:12 +02:00
parent f4a3446ba3
commit cf89574126

View File

@ -1094,7 +1094,7 @@ void buildBigStuff(cell *c, cell *from) {
// buildbigstuff
if(c->land == laRlyeh && ctof(c) &&
if(c->land == laRlyeh && ctof(c) && horo_ok() &&
(quickfind(laTemple) || peace::on || (hrand(I2000) < 100 &&
items[itStatue] >= U5 && !randomPatternsMode &&
!tactic::on && !yendor::on)))
@ -1105,7 +1105,7 @@ void buildBigStuff(cell *c, cell *from) {
!randomPatternsMode && !tactic::on && !yendor::on && landUnlocked(laMountain))))
createAlternateMap(c, 2, hsA);
if(c->land == laOvergrown && ctof(c) &&
if(c->land == laOvergrown && ctof(c) && horo_ok() &&
(quickfind(laClearing) || (hrand(I2000) < 25 &&
!randomPatternsMode && items[itMutant] >= U5 &&
isLandIngame(laClearing) &&