From cf380811869883ce2d620a7fc031db941de973eb Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Thu, 12 Apr 2018 20:53:17 +0200 Subject: [PATCH] gate radius is back to 3 on spheres and a4 --- game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game.cpp b/game.cpp index 32c6c184..f6cfb28a 100644 --- a/game.cpp +++ b/game.cpp @@ -3168,7 +3168,7 @@ void toggleGates(cell *ct, eWall type) { if(type == waClosePlate && nonbitrunc && !gp::on) toggleGates(ct, type, 2); else - toggleGates(ct, type, gp::on ? gp::dist_3() : 3); + toggleGates(ct, type, (gp::on && !sphere && !a4) ? gp::dist_3() : 3); if(numgates && type == waClosePlate) playSound(ct, "closegate"); if(numgates && type == waOpenPlate)