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messages when attacking Raiders and passive Jellies
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86bce8b956
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@ -735,3 +735,6 @@ bool generateAll(eLand l) {
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l == laCaves || l == laCA;
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}
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bool isRaider(eMonster m) {
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return m == moPair || m == moMonk || m == moCrusher || m == moAltDemon || m == moHexDemon;
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}
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4
game.cpp
4
game.cpp
@ -7454,6 +7454,10 @@ bool movepcto(int d, int subdir, bool checkonly) {
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addMessage(XLAT("You cannot defeat the Greater Demon yet!"));
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else if(c2->monst == moDraugr)
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addMessage(XLAT("Your mundane weapon cannot hurt %the1!", c2->monst));
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else if(isRaider(c2->monst))
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addMessage(XLAT("You cannot attack Raiders directly!"));
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else if(isSwitch(c2->monst))
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addMessage(XLAT("You cannot attack Jellies in their wall form!"));
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else
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addMessage(XLAT("For some reason... cannot attack!"));
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return false;
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@ -6553,6 +6553,8 @@ S("Blue Raiders have a powerful attack which takes two turns to complete, and al
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"ogłoszony przez dłuższy czas. Ten atak jest w stanie zniszczyć innych Najeźdźców, gdy ich trafi."
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)
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S("You cannot attack Raiders directly!", "Nie możesz atakować Najeźdźców bezpośrednio!")
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Orb("Slaying", "Pogromu")
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S("This Orb lets you defeat Raiders and other tough single-cell monsters in melee.",
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@ -6583,5 +6585,7 @@ S("This orb lets you pass through walls (one cell wide), and also through as lon
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"Ta Sfera pozwala Ci przechodzić przez ściany (o szerokości jednego pola), a także przez potwory, o ile "
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"nie zaatakują one w trakcie ruchu.")
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S("You cannot attack Jellies in their wall form!", "Nie możesz atakować Galarety w formie ściany!")
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#undef Orb
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