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redone the canvas coloring system

This commit is contained in:
Zeno Rogue
2024-05-05 20:15:53 +02:00
parent b8a7e6e093
commit ce825db2c0
11 changed files with 515 additions and 513 deletions

View File

@@ -220,8 +220,7 @@ void ensure_geometry(eGeometryClass c) {
if(specialland != laCanvas) {
canvas_default_wall = waInvisibleFloor;
patterns::whichCanvas = 'g';
patterns::canvasback = 0xFFFFFF;
ccolor::set_plain(0xFFFFFF);
enable_canvas();
}
start_game();
@@ -1283,7 +1282,7 @@ void connection_debugger() {
curvepoint(sh[0]);
color_t col = colortables['A'][id];
color_t col = ccolor::shape.ctab[id];
col = darkena(col, 0, 0xFF);
if(&p == &last) {