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redone the canvas coloring system
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@@ -220,8 +220,7 @@ void ensure_geometry(eGeometryClass c) {
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if(specialland != laCanvas) {
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canvas_default_wall = waInvisibleFloor;
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patterns::whichCanvas = 'g';
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patterns::canvasback = 0xFFFFFF;
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ccolor::set_plain(0xFFFFFF);
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enable_canvas();
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}
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start_game();
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@@ -1283,7 +1282,7 @@ void connection_debugger() {
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curvepoint(sh[0]);
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color_t col = colortables['A'][id];
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color_t col = ccolor::shape.ctab[id];
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col = darkena(col, 0, 0xFF);
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if(&p == &last) {
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