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mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-10-22 01:17:39 +00:00
This commit is contained in:
Zeno Rogue
2017-07-16 23:00:55 +02:00
parent 2c88dfabd2
commit ce5650a81f
32 changed files with 1861 additions and 840 deletions

View File

@@ -19,13 +19,6 @@ string timeline() {
XLAT("%1 turns (%2)", its(turncount), buf);
}
struct hint {
time_t last;
function<bool()> usable;
function<void()> display;
function<void()> action;
};
void noaction() {}
function<void()> cancel = noaction;
@@ -58,7 +51,7 @@ hint hints[] = {
},
[]() {
dialog::addHelp(XLAT(
"If you collect too many treasures in a given land, monsters will be "
"If you collect too many treasures in a given land, it will become "
"extremely dangerous. Try other lands once you have enough!"));
},
noaction},
@@ -97,7 +90,7 @@ hint hints[] = {
[]() { return !inv::on; },
[]() {
dialog::addHelp(XLAT(
"Collecting 25 treasures in a given land is dangerous, "
"Collecting 25 treasures in a given land may be dangerous, "
"but allows magical Orbs of this land to appear in other places!"
));
},
@@ -136,7 +129,7 @@ hint hints[] = {
0,
[]() { return !canmove; },
[]() {
dialog::addInfo(XLAT(
dialog::addHelp(XLAT(
"Want another type of game? Want more challenge?\n"
"HyperRogue has many special modes and challenges that "
"significantly change the gameplay. Try them!"
@@ -174,8 +167,6 @@ hint hints[] = {
dialog::addBreak(50);
#ifdef INF
dialog::addItem(XLAT("Orb Strategy mode"), 'z');
#else
dialog::addItem(XLAT("(paid versions only)"), 'z');
#endif
},
[]() {
@@ -193,7 +184,7 @@ hint hints[] = {
"This is far from the truth!\n"
));
dialog::addBreak(50);
dialog::addItem(XLAT("Hypersian Rug mode"), 'z');
dialog::addItem(XLAT("hypersian rug mode"), 'z');
},
[] () {
popScreen();
@@ -217,7 +208,7 @@ hint hints[] = {
[]() {
dialog::addHelp(XLAT(
"Did you know that the path you take during the game "
"is very close to a straight line?\n"
"is usually very close to a straight line?\n"
));
dialog::addBreak(50);
dialog::addItem(XLAT("Show me!"), 'z');
@@ -299,6 +290,10 @@ hint hints[] = {
int hinttoshow;
string contstr() {
return XLAT(canmove ? "continue" : "see how it ended");
}
void showMission() {
cmode = sm::DOTOUR | sm::MISSION | sm::CENTER;
@@ -439,9 +434,11 @@ void showMission() {
#endif
}
else {
dialog::addItem(XLAT(canmove ? "continue" : "see how it ended"), SDLK_ESCAPE);
dialog::addItem(contstr(), SDLK_ESCAPE);
dialog::addItem(XLAT("main menu"), 'v');
dialog::addItem(XLAT("restart"), SDLK_F5);
if(inv::on && items[itInventory])
dialog::addItem(XLAT("inventory"), 'i');
#ifndef MOBILE
dialog::addItem(XLAT(quitsaves() ? "save" : "quit"), SDLK_F10);
#endif
@@ -469,7 +466,7 @@ void handleKeyQuit(int sym, int uni) {
if(sym == SDLK_RETURN || sym == SDLK_KP_ENTER || sym == SDLK_F10) quitmainloop = true;
else if(uni == 'r' || sym == SDLK_F5) {
restartGame(), popScreen();
restartGame();
msgs.clear();
}
else if(sym == SDLK_UP || sym == SDLK_KP8 || sym == PSEUDOKEY_WHEELUP) msgscroll++;
@@ -524,5 +521,7 @@ void showMissionScreen() {
}
hints[hinttoshow].last = time(NULL);
}
dialog::highlight_text = contstr();
}