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10.0
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+57
-1
@@ -630,10 +630,11 @@ hpcshape
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shBarrowFloor[3],
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shTriheptaFloor[11], shTriheptaFloor2[2], shTriheptaEuc[3],
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shCross, shGiantStar[2], shLake, shMirror,
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shHalfFloor[3], shHalfMirror[3],
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shGem[2], shStar, shDisk, shDiskT, shDiskS, shDiskM, shDiskSq, shRing,
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shEgg,
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shSpikedRing, shTargetRing, shSawRing, shGearRing, shPeaceRing, shHeptaRing,
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shSpearRing,
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shSpearRing, shLoveRing,
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shDaisy, shTriangle, shNecro, shStatue, shKey,
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shGun,
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shFigurine, shTreat,
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@@ -1112,6 +1113,36 @@ void buildpolys() {
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}
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hpcpush(ddi(0, crossf * .25) * C0);
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/* three nice spikes
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bshape(shLoveRing, PPR_ITEM);
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for(int i=0; i<=S84; i+=3)
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hpcpush(ddi(i, crossf * .25) * C0);
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for(int i=S84; i>=0; i--) {
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int j = i*3 % S84;
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int d = j - S42;
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if(d<0) d = -d;
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d = 8 - 2 * d;
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if(d<0) d = 0;
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hpcpush(ddi(i, crossf * (.3 + .02 * d)) * C0);
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}
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hpcpush(ddi(0, crossf * .25) * C0);
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*/
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bshape(shLoveRing, PPR_ITEM);
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for(int i=0; i<=S84; i+=3)
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hpcpush(ddi(i, crossf * .25) * C0);
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for(int i=S84; i>=0; i--) {
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int j = i*3 % S84;
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double d = j - S42;
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d = d / 9;
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if(d<0) d = -d;
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d = 8 - 2 * d;
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if(d<0) d = 0;
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if(d >= 6) d -= (d-6)/3;
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hpcpush(ddi(i, crossf * (.27 + .02 * d)) * C0);
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}
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hpcpush(ddi(0, crossf * .25) * C0);
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bshape(shSawRing, PPR_ITEM);
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for(int i=0; i<=S84; i+=3)
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hpcpush(ddi(i, crossf * .25) * C0);
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@@ -1242,6 +1273,13 @@ void buildpolys() {
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bshape(shButterflyFloor[0], PPR_FLOOR, scalef*spzoom6, 325);
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bshape(shButterflyFloor[1], PPR_FLOOR, scalef*spzoomd7, 326);
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bshape(shHalfFloor[0], PPR_FLOOR, scalef*spzoom6, 329);
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bshape(shHalfFloor[1], PPR_FLOOR, scalef*spzoom6, 327);
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bshape(shHalfFloor[2], PPR_FLOOR, scalef*spzoom6, 331);
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bshape(shHalfMirror[0], PPR_WALL, scalef*spzoom6, 330);
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bshape(shHalfMirror[1], PPR_WALL, scalef*spzoom6, 328);
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bshape(shHalfMirror[2], PPR_WALL, scalef*spzoom6, 332);
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bshape(shLeafFloor[0], PPR_FLOOR_DRAGON, 1*spzoom6, 313);
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bshape(shLeafFloor[1], PPR_FLOOR_DRAGON, 1*spzoomd7, 314);
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@@ -2009,6 +2047,10 @@ void queuecircle(const transmatrix& V, double size, int col) {
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queuecircle(xc, yc, int(sqrt(squar(xc-xs)+squar(yc-ys)) * size), col);
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}
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void queuemarkerat(const transmatrix& V, int col) {
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queuepolyat(V, shTriangle, col, PPR_LINE);
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}
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long double polydata[] = {
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// shStarFloor[0] (6x1)
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NEWSHAPE, 1,6,1, 0.267355,0.153145, 0.158858,0.062321, 0.357493,-0.060252,
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@@ -2660,6 +2702,20 @@ NEWSHAPE, 325, 3, 1, 0.003906,-0.017741, -0.005665,-0.023874, -0.001296,-0.05925
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// shButterflyFloor[1]
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NEWSHAPE, 326, 7, 1, -0.199281,-0.117040, -0.202870,-0.110023, -0.247957,-0.128116, -0.298501,0.006170, -0.226086,0.045756, -0.061553,0.006677, -0.059070,0.020733, -0.217691,0.072727,
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// halfhepta
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NEWSHAPE, 327, 1, 1, 0.335252,0.044112, 0.225849,0.283419, -0.081851,0.347313, -0.325491,0.159424, -0.323584,0.033019,
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// hepta mirror
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NEWSHAPE, 328, 1, 2, -0.315398,0.010102, 0.568278,0.010645,
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// halfhex
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NEWSHAPE, 329, 1, 1, 0.263160,0.022375, 0.265137,0.152727, 0.000228,0.306625, -0.261438,0.151819, -0.263489,0.020161,
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// halfhex mirror
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NEWSHAPE, 330, 1, 2, 0.262597,0.018558, -0.261563,0.016306,
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NEWSHAPE, 331, 1, 1, 0.148337,0.215535, 0.267624,0.150567, 0.262973,0.019662, 0.033981,0.019835,
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// 0 0 1 [000000]
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NEWSHAPE, 332, 6, 2, -0.016778,-0.008267, -0.261607,-0.011992,
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NEWSHAPE
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};
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