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	fixed the drawing of half-vines and mirror walls in spatial
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		| @@ -971,7 +971,7 @@ void celldrawer::draw_halfvine() { | ||||
|     } | ||||
|    | ||||
|   else if(wmspatial || GDIM == 3) { | ||||
|     floorshape& shar = *((wmplain || GDIM == 3) ? (floorshape*)&cgi.shFloor : (floorshape*)&cgi.shFeatherFloor); | ||||
|     floorshape& shar = *(GDIM == 3 ? (floorshape*)&cgi.shFullFloor : wmplain ? (floorshape*)&cgi.shFloor : (floorshape*)&cgi.shFeatherFloor); | ||||
|      | ||||
|     set_floor(shar); | ||||
|  | ||||
| @@ -2232,9 +2232,6 @@ void celldrawer::draw_wall_full() { | ||||
|     else if(patterns::whichShape == '2') | ||||
|       set_floor(cgi.shMFloor3); | ||||
|  | ||||
|     else if(embedded_plane && qfi.fshape == &cgi.shFloor) | ||||
|       set_floor(cgi.shFullFloor); | ||||
|  | ||||
| #if CAP_TEXTURE | ||||
|     else if(GDIM == 2 && texture::config.apply(c, Vf, darkena(fcol, fd, 0xFF))) ; | ||||
| #endif | ||||
| @@ -2271,6 +2268,8 @@ void celldrawer::draw_wall_full() { | ||||
|      | ||||
|     else set_land_floor(Vf); | ||||
|  | ||||
|     if(embedded_plane && qfi.fshape == &cgi.shFloor) set_floor(cgi.shFullFloor); | ||||
|  | ||||
|     // actually draw the floor | ||||
|  | ||||
|     if(chasmg == 2) ; | ||||
|   | ||||
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