monkey implemented

This commit is contained in:
Zeno Rogue
2026-07-31 11:28:11 +02:00
parent 898b8c7afc
commit cdb5c338f1
7 changed files with 49 additions and 0 deletions
+7
View File
@@ -1018,7 +1018,14 @@ void geometry_information::make_3d_models() {
// make_ahead_3d(shBullHorn);
make_revolution_cut(shBullBody, 180, +g);
make_revolution_cut(shBullHead, 60, AHEAD - ABODY +g);
make_revolution_cut(shDonkeyHead, 60, AHEAD - ABODY +g);
make_revolution(shDonkeyNose, 180, AHEAD - ABODY +g);
shift_shape(shBullHorn, -g-(AHEAD - ABODY));
shift_shape(shDonkeyEar, -g-(AHEAD - ABODY));
adjust_eye(shDonkeyEye, shDonkeyHead, AHEAD, AHEAD, 1);
adjust_eye(shDonkeyNose1, shDonkeyNose, AHEAD, AHEAD, 1);
for(int i=shDonkeyNose1.s; i<shDonkeyNose1.e; i++) hpc[i] = xpush(-scalefactor * 0.02) * hpc[i];
// make_revolution_cut(shBullHorn, 180, AHEAD - ABODY);
make_paw_3d(shFrogFrontFoot, shFrogFrontLeg);