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made the equidistant lands generate something without crashing in all geometries

This commit is contained in:
Zeno Rogue
2017-10-30 19:12:33 +01:00
parent 142e39ec4d
commit ccbe7feb96
5 changed files with 44 additions and 5 deletions

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@@ -1891,6 +1891,7 @@ bool openplains(cell *c);
void buildBigStuff(cell *c, cell *from);
void setLandQuotient(cell *c);
void setLandSphere(cell *c);
void setLandWeird(cell *c);
void moreBigStuff(cell *c);
void setLandEuclid(cell *c);
bool checkInTree(cell *c, int maxv);