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whirl:: Crystal World and Caves tiling work
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@@ -2166,7 +2166,7 @@ void giantLandSwitch(cell *c, int d, cell *from) {
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c->landparam = 2;
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forCellCM(c2, c) {
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if(c2->landparam == 2) c->landparam = 3;
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if(!ctof(c2)) forCellCM(c3, c2) if(c3->landparam == 3) c->landparam = 3;
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if(!pseudohept(c2)) forCellCM(c3, c2) if(c3->landparam == 3) c->landparam = 3;
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}
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}
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int hr = hrand(100) / 5;
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