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friends are no longer crushed when Empathy should protect them
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parent
26569e799a
commit
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2
game.cpp
2
game.cpp
@ -5876,7 +5876,7 @@ void placeGolem(cell *on, cell *moveto, eMonster m) {
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addMessage(XLAT("There is no room for %the1!", m));
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return;
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}
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if(passable(on, moveto, m == moTameBomberbird ? P_FLYING : 0))
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if(passable(on, moveto, P_ISFRIEND | (m == moTameBomberbird ? P_FLYING : 0)))
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on->monst = m;
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else {
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on->monst = m;
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