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rogueviz::ads:: display only one score in the dS game, and 'paused' is now shown correctly
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@ -161,11 +161,13 @@ bool display_rsrc() {
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D(3, 3, fuel, TAU);
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D(3, 3, fuel, TAU);
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D(4, 4, oxygen, TAU);
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D(4, 4, oxygen, TAU);
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D(5, 5, score[0], 10);
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D(5, 5, score[0], 10);
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D(6, 6, score[1], 10);
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if(!main_rock) {
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D(7, 7, score[2], 10);
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D(6, 6, score[1], 10);
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D(7, 7, score[2], 10);
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}
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#undef D
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#undef D
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int next_y = 6;
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int next_y = main_rock ? 6 : 8;
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auto next_ctr = [&] {
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auto next_ctr = [&] {
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ld ny = next_y++;
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ld ny = next_y++;
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if(true) return 20*ny+10;
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if(true) return 20*ny+10;
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