@@ -2301,6 +2301,8 @@ void moveMonster(monster *m, int delta) {
}
else if(m->type == moMetalBeast || m->type == moMetalBeast2)
step /= 2;
else if(m->type == moTortoise && peace::on)
step = 0;
else if(m->type == moTortoise)
step /= 3;
else if(isBull(m->type))
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