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Asteroids now has some gameplay in non-shmup

This commit is contained in:
Zeno Rogue
2024-03-14 19:52:22 +01:00
parent 68f5ad6e92
commit cbccf4936d
5 changed files with 17 additions and 3 deletions

View File

@@ -1569,9 +1569,9 @@ LAND( 0x30FF30, "Irradiated Field", laVariant, ZERO, itVarTreasure, RESERVED,
LAND( 0x202020, "Space Rocks", laAsteroids, ZERO, itAsteroid, RESERVED, rock_description)
ITEM( '!', 0xFFD0D0, "Fuel", itAsteroid, IC_TREASURE, ZERO, RESERVED, osNone, rock_description)
MONSTER('A', 0x606040, "Space Rock", moAsteroid, ZERO, RESERVED, moAsteroid, rock_description)
MONSTER('A', 0x606040, "Space Rock", moAsteroid, ZERO, RESERVED, moYeti, rock_description)
NATIVE(m == moAsteroid ? 2 : 0)
REQ( NEVER )
REQ( ALWAYS )
LAND( 0x00C0C0, "Wetland", laWet, ZERO, itWet, RESERVED,
"Some people have definitely drowned in this treacherous area. Better be careful!"