From cb8a3f5424d699bc65a04ea75146a7d4c277e224 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sun, 7 Jan 2024 09:09:18 +0100 Subject: [PATCH] fixed changing the high-FOV mode to reset shaders --- config.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/config.cpp b/config.cpp index 55fdccc0..e546d085 100644 --- a/config.cpp +++ b/config.cpp @@ -1386,7 +1386,8 @@ EX void initConfig() { {"Panini", "Projection believed to be used by Italian painters. Allows very high FOV angles while rendering more straight lines as straight than the stereographic projection."}, {"stereographic", "Stereographic projection allows very high FOV angles."}, {"equirectangular", "for rendering 360° videos (implemented only in raycaster)"} - }, "stereo/high-FOV mode", 'm'); + }, "stereo/high-FOV mode", 'm') + ->set_reaction(reset_all_shaders); param_f(vid.plevel_factor, "plevel_factor", 0.7);