From cb4955e397433aa274b00d4cff88b7dfb155fe7f Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Fri, 21 Oct 2022 18:29:58 +0200 Subject: [PATCH] dialog:: list used in inv --- inventory.cpp | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/inventory.cpp b/inventory.cpp index 1f0c116d..4ef27b25 100644 --- a/inventory.cpp +++ b/inventory.cpp @@ -508,8 +508,11 @@ EX namespace inv { orbmap.clear(); which = itNone; - if(plain) dialog::init(mirroring ? XLAT("mirror what?") : XLAT("inventory"), forecolor, 150, 100); - + if(plain) { + dialog::init(mirroring ? XLAT("mirror what?") : XLAT("inventory"), forecolor, 150, 100); + dialog::start_list(2000, 2000); + } + int j = 0, oc = 6; if(1) { @@ -562,7 +565,8 @@ EX namespace inv { } if(plain) { - dialog::addBreak(750); + dialog::end_list(); + dialog::addBreak(50); dialog::addItem(XLAT("help"), SDLK_F1); dialog::addItem(XLAT("return to the game"), 'i'); dialog::display();