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pconf.ball now a matrix (but not implemented draw_boundary yet)
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@@ -358,6 +358,11 @@ int read_legacy_args() {
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PHASE(3); start_game();
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View = Id; playermoved = false;
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}
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else if(argis("-ballangle")) {
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PHASEFROM(2);
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shift(); println(hlog, "-ballangle not implemented");
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// shift_arg_formula(vpconf.ballangle);
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}
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else return 1;
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return 0;
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}
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