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mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-10-23 01:47:39 +00:00

accessors created for shader uniforms

This commit is contained in:
Zeno Rogue
2019-09-05 11:58:47 +02:00
parent 339f6820fe
commit caf838ed22
3 changed files with 20 additions and 8 deletions

View File

@@ -661,7 +661,7 @@ void dqi_poly::gldraw() {
if(min_slr < max_slr) {
min_slr++;
glUniform1f(glhr::current->uIndexSL, M_PI * min_slr);
glhr::set_index_sl(M_PI * min_slr);
goto next_slr;
}
}
@@ -1159,7 +1159,7 @@ void dqi_poly::draw() {
min_slr = ceil((-zr - z) / M_PI);
max_slr = floor((zr - z) / M_PI);
if(min_slr > max_slr) return;
glUniform1f(glhr::current->uIndexSL, M_PI * min_slr);
glhr::set_index_sl(M_PI * min_slr);
}
set_width(get_width(this));
flags &= ~POLY_INVERSE;