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Ghost over Terracotta
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2
game.cpp
2
game.cpp
@ -6691,7 +6691,7 @@ namespace orbbull {
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static constexpr bool randterra = false;
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static constexpr bool randterra = false;
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void terracotta(cell *c) {
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void terracotta(cell *c) {
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if(c->wall == waTerraWarrior) {
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if(c->wall == waTerraWarrior && !c->monst) {
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bool live = false;
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bool live = false;
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if(randterra) {
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if(randterra) {
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c->landparam++;
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c->landparam++;
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