diff --git a/landlock.cpp b/landlock.cpp index e2584528..725790ed 100644 --- a/landlock.cpp +++ b/landlock.cpp @@ -1079,7 +1079,7 @@ EX land_validity_t& land_validity(eLand l) { return full_game; // highlight Zebra-based lands on Zebra Quotient! - if((among(l, laZebra, laWhirlwind, laStorms, laWarpCoast, laWarpSea, laFrog) && geometry == gZebraQuotient) + if(among(l, laZebra, laWhirlwind, laStorms, laWarpCoast, laWarpSea, laFrog) && geometry == gZebraQuotient) return pattern_compatibility; // highlight FP-based lands on Field Quotient!