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precision in binsearch
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4
hyper.h
4
hyper.h
@ -904,8 +904,8 @@ template <class T> void texture_order(const T& f) {
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/** find the smallest value of x in range [dmin..dmax] such that f(x) returns true */
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/** find the smallest value of x in range [dmin..dmax] such that f(x) returns true */
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template<class T> ld binsearch(ld dmin, ld dmax, const T& f) {
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template<class T> ld binsearch(ld dmin, ld dmax, const T& f, int iterations = 200) {
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for(int i=0; i<200; i++) {
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for(int i=0; i<iterations; i++) {
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ld d = (dmin + dmax) / 2;
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ld d = (dmin + dmax) / 2;
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if(dmin == d || dmax == d) break;
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if(dmin == d || dmax == d) break;
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if(f(d)) dmax = d;
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if(f(d)) dmax = d;
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