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rogueviz:: ads:: in dsgame, better score handling -- ignore nan, keep highest

This commit is contained in:
Zeno Rogue
2025-06-25 13:37:32 +02:00
parent 36e0d8bba2
commit c8db1ccb1b
4 changed files with 5 additions and 5 deletions

View File

@@ -81,7 +81,7 @@ struct player_data {
int ammo;
ld fuel;
ld oxygen;
int score[score_types];
ld score[score_types];
};
ld ads_how_much_invincibility = TAU / 4;