mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-12-24 17:10:36 +00:00
when loading textures in the texture mode, you can now tune individual triangles
This commit is contained in:
parent
271b916174
commit
c8d655184b
8
hyper.h
8
hyper.h
@ -2027,10 +2027,16 @@ typedef array<GLfloat, 3> glvec3;
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typedef array<GLfloat, 4> glvec4;
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typedef glvec3 glvertex;
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struct texture_triangle {
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array<hyperpoint, 3> v;
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array<hyperpoint, 3> tv;
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texture_triangle(array<hyperpoint, 3> _v, array<hyperpoint, 3> _tv) : v(_v), tv(_tv) {}
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};
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struct textureinfo {
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transmatrix M;
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int texture_id;
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vector<array<hyperpoint, 3>> triangles;
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vector<texture_triangle> triangles;
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vector<glvertex> vertices;
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vector<glvertex> tvertices;
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cell *c;
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@ -40,10 +40,10 @@ namespace mapeditor {
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}
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vid.scale *= z;
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printf("scale = " LDF "\n", vid.scale);
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// printf("scale = " LDF "\n", vid.scale);
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#if CAP_TEXTURE
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texture::itt = xyscale(texture::itt, 1/z);
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display(texture::itt);
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// display(texture::itt);
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if(texture::tstate) {
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calcparam();
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texture::perform_mapping();
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202
textures.cpp
202
textures.cpp
@ -236,28 +236,29 @@ transmatrix itt = Id;
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unsigned grid_color = 0;
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unsigned mesh_color = 0;
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unsigned master_color = 0xFFFFFF10;
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unsigned master_color = 0xFFFFFF30;
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unsigned slave_color = 0xFF000008;
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int color_alpha = 128;
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int gsplits = 1;
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void mapTextureTriangle(textureinfo &mi, array<hyperpoint, 3> v, int splits = gsplits) {
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void mapTextureTriangle(textureinfo &mi, const array<hyperpoint, 3>& v, const array<hyperpoint, 3>& tv, int splits = gsplits) {
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if(splits) {
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array<hyperpoint, 3> v2 = make_array( mid(v[1], v[2]), mid(v[2], v[0]), mid(v[0], v[1]) );
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mapTextureTriangle(mi, make_array(v[0], v2[2], v2[1]), splits-1);
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mapTextureTriangle(mi, make_array(v[1], v2[0], v2[2]), splits-1);
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mapTextureTriangle(mi, make_array(v[2], v2[1], v2[0]), splits-1);
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mapTextureTriangle(mi, make_array(v2[0], v2[1], v2[2]), splits-1);
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array<hyperpoint, 3> tv2 = make_array( mid(tv[1], tv[2]), mid(tv[2], tv[0]), mid(tv[0], tv[1]) );
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mapTextureTriangle(mi, make_array(v[0], v2[2], v2[1]), make_array(tv[0], tv2[2], tv2[1]), splits-1);
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mapTextureTriangle(mi, make_array(v[1], v2[0], v2[2]), make_array(tv[1], tv2[0], tv2[2]), splits-1);
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mapTextureTriangle(mi, make_array(v[2], v2[1], v2[0]), make_array(tv[2], tv2[1], tv2[0]), splits-1);
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mapTextureTriangle(mi, make_array(v2[0], v2[1], v2[2]), make_array(tv2[0], tv2[1], tv2[2]), splits-1);
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return;
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}
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for(int i=0; i<3; i++) {
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mi.vertices.push_back(glhr::pointtogl(v[i]));
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hyperpoint inmodel;
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applymodel(mi.M * v[i], inmodel);
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applymodel(tv[i], inmodel);
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inmodel = itt * inmodel;
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inmodel[0] *= vid.radius * 1. / vid.scrsize;
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inmodel[1] *= vid.radius * 1. / vid.scrsize;
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@ -265,10 +266,37 @@ void mapTextureTriangle(textureinfo &mi, array<hyperpoint, 3> v, int splits = gs
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}
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}
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texture_triangle *edited_triangle;
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textureinfo *edited_tinfo;
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vector<hyperpoint*> tuned_vertices;
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map<int, textureinfo> texture_map, texture_map_orig;
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set<cell*> models;
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array<hyperpoint, 3> findTextureTriangle(cell *c, patterns::patterninfo& si, int i) {
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// auto si = getpatterninfo0(c);
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transmatrix M = shmup::ggmatrix(c) * applyPatterndir(c, si);
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ld z = ctof(c) ? rhexf : hexvdist;
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hyperpoint h1 = spin(M_PI + M_PI * (2*i -1) / c->type) * xpush(z) * C0;
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hyperpoint h2 = spin(M_PI + M_PI * (2*i +1) / c->type) * xpush(z) * C0;
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return make_array(M * C0, M * h1, M * h2);
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}
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// using: mouseh, mouseouver
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int getTriangleID(cell *c, patterns::patterninfo& si, hyperpoint h) {
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// auto si = getpatterninfo0(c);
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ld quality = 1e10;
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int best = 0;
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for(int i=0; i<c->type; i++) {
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auto t = findTextureTriangle(c, si, i);
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ld q = intval(t[1], h) + intval(t[2], h);
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if(q < quality) quality = q, best = i;
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}
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return best;
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}
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void mapTexture(cell *c, textureinfo& mi, patterns::patterninfo &si, const transmatrix& T, int shift = 0) {
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mi.c = c;
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mi.symmetries = si.symmetries;
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@ -283,7 +311,7 @@ void mapTexture(cell *c, textureinfo& mi, patterns::patterninfo &si, const trans
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int i2 = i+shift;
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hyperpoint h1 = spin(M_PI + M_PI * (2*i2 -1) / c->type) * xpush(z) * C0;
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hyperpoint h2 = spin(M_PI + M_PI * (2*i2 +1) / c->type) * xpush(z) * C0;
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mi.triangles.push_back(make_array(C0, h1, h2));
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mi.triangles.emplace_back(make_array(C0, h1, h2), make_array(mi.M*C0, mi.M*h1, mi.M*h2));
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}
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}
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@ -291,7 +319,7 @@ void mapTexture2(textureinfo& mi) {
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mi.vertices.clear();
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mi.tvertices.clear();
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for(auto& t: mi.triangles)
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mapTextureTriangle(mi, t);
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mapTextureTriangle(mi, t.v, t.tv);
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}
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int recolor(int col) {
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@ -376,7 +404,7 @@ void mark_triangles() {
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for(auto& t: mi.second.triangles) {
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vector<hyperpoint> t2;
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for(int i=0; i<3; i++)
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t2.push_back(mi.second.M * t[i]);
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t2.push_back(t.tv[i]);
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prettypoly(t2, master_color, master_color, gsplits);
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}
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}
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@ -388,11 +416,25 @@ static const auto current_texture_parameters = tie(geometry, nonbitrunc, pattern
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texture_parameters orig_texture_parameters;
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bool texture_tuned = false;
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string texture_tuner;
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void clear_texture_map() {
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texture_map.clear();
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edited_triangle = nullptr;
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edited_tinfo = nullptr;
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tuned_vertices.clear();
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models.clear();
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texture_tuned = false;
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texture_tuner = "";
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}
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void perform_mapping() {
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if(gsplits < 0) gsplits = 0;
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if(gsplits > 4) gsplits = 4;
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using namespace patterns;
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texture_map.clear();
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clear_texture_map();
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for(auto& p: gmatrix) {
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cell *c = p.first;
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@ -413,11 +455,6 @@ void perform_mapping() {
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}
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}
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if(tstate == tsActive)
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for(auto& mi: texture_map)
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mapTexture2(mi.second);
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models.clear();
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for(auto& t: texture_map) models.insert(t.second.c);
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for(auto& p: gmatrix) {
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@ -436,7 +473,13 @@ void perform_mapping() {
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texture::cgroup = patterns::cgroup;
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texture_map_orig = texture_map;
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orig_texture_parameters = current_texture_parameters;
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printf("texture_map has %d elements (S%d)\n", size(texture_map), tstate);
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// printf("texture_map has %d elements (S%d)\n", size(texture_map), tstate);
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}
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void finish_mapping() {
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if(tstate == tsActive)
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for(auto& mi: texture_map)
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mapTexture2(mi.second);
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}
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void saveFullTexture() {
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@ -454,6 +497,7 @@ void saveFullTexture() {
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itt = xyscale(Id, vid.scrsize * 1. / vid.radius);
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readtexture();
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perform_mapping();
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finish_mapping();
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}
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bool newmove = false;
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@ -611,7 +655,7 @@ void applyMagic() {
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}
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}
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enum eTexturePanstate {tpsModel, tpsMove, tpsScale, tpsAffine, tpsZoom, tpsProjection};
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enum eTexturePanstate {tpsModel, tpsMove, tpsScale, tpsAffine, tpsZoom, tpsProjection, tpsCell, tpsTriangle, tpsTune};
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eTexturePanstate panstate;
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void mousemovement() {
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@ -670,6 +714,64 @@ void mousemovement() {
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newmove = false;
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}
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case tpsCell: {
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cell *c = mouseover;
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if(!c) break;
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auto si = patterns::getpatterninfo0(c);
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if(newmove) {
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edited_tinfo = NULL;
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if(texture_map.count(si.id)) {
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edited_tinfo = &texture_map[si.id];
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newmove = false;
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}
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}
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if(edited_tinfo && size(edited_tinfo->triangles) == c->type) {
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for(int i=0; i<c->type; i++)
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edited_tinfo->triangles[i].tv = findTextureTriangle(c, si, i);
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texture_tuned = true;
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}
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}
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case tpsTriangle: {
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cell *c = mouseover;
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if(!c) break;
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auto si = patterns::getpatterninfo0(c);
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int i = getTriangleID(c, si, mouseh);
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if(newmove) {
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edited_triangle = NULL;
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if(texture_map.count(si.id)) {
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edited_triangle = &texture_map[si.id].triangles[i];
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newmove = false;
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}
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}
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if(edited_triangle) {
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edited_triangle->tv = findTextureTriangle(c, si, i);
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texture_tuned = true;
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}
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}
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case tpsTune: {
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ld tdist = 1e20;
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if(newmove) {
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tuned_vertices.clear();
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for(auto& a: texture_map)
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for(auto& t: a.second.triangles)
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for(auto& v: t.tv)
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if(intval(v, mouseh) < tdist)
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tdist = intval(v, mouseh);
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for(auto& a: texture_map)
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for(auto& t: a.second.triangles)
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for(auto& v: t.tv)
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if(intval(v, mouseh) < tdist * (1.000001))
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tuned_vertices.push_back(&v);
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newmove = false;
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}
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for(auto v: tuned_vertices) {
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*v = mouseh;
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texture_tuned = true;
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}
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}
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default: break;
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}
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}
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@ -720,6 +822,7 @@ void init_textureconfig() {
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addsaver(vid.scale, "scale", 1);
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addsaver(texturename, "texture filename", "");
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addsaver(texture_tuner, "texture tuning", "");
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swap(texturesavers, savers);
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}
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@ -729,6 +832,17 @@ bool save_textureconfig() {
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FILE *f = fopen(configname.c_str(), "wt");
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if(!f) return false;
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if(texture_tuned) {
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texture_tuner = "";
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for(auto& a: texture_map)
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for(auto& t: a.second.triangles)
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for(auto& v: t.tv)
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for(int i=0; i<3; i++) {
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texture_tuner += ftssmart(v[i]);
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texture_tuner += ';';
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}
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}
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targetgeometry = geometry;
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target_nonbitru = nonbitrunc;
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@ -786,7 +900,37 @@ bool load_textureconfig() {
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calcparam();
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drawthemap();
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tstate = tstate_max = tsActive;
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string s = move(texture_tuner);
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perform_mapping();
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texture_tuner = move(s);
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if(texture_tuner != "") {
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texture_tuned = true;
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vector<ld*> coords;
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for(auto& a: texture_map)
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for(auto& t: a.second.triangles)
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for(auto& v: t.tv)
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for(int i=0; i<3; i++)
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coords.push_back(&v[i]);
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int semicounter = 0;
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for(char c: texture_tuner) if(c == ';') semicounter++;
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if(semicounter != size(coords))
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addMessage("Tuning error: wrong number");
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else {
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string cur = "";
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int index = 0;
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for(char c: texture_tuner)
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if(c == ';') {
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*(coords[index++]) = atof(cur.c_str());
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cur = "";
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}
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else cur += c;
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printf("index = %d semi = %d sc = %d\n", index, semicounter, size(coords));
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}
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}
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finish_mapping();
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return true;
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}
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@ -911,9 +1055,17 @@ void showMenu() {
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dialog::addBoolItem(XLAT("affine transformations"), panstate == tpsAffine, 'y');
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dialog::addBoolItem(XLAT("magic"), false, 'A');
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dialog::addBreak(50);
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dialog::addBoolItem(XLAT("select master cells"), panstate == tpsCell, 'C');
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dialog::addBoolItem(XLAT("select master triangles"), panstate == tpsTriangle, 'T');
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dialog::addBoolItem(XLAT("fine tune vertices"), panstate == tpsTune, 'F');
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dialog::addColorItem(XLAT("grid color (master)"), master_color, 'M');
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dialog::addColorItem(XLAT("grid color (copy)"), slave_color, 'C');
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dialog::addBreak(50);
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dialog::addSelItem(XLAT("precision"), its(gsplits), 'P');
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dialog::addItem(XLAT("save the raw texture"), 'S');
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}
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@ -962,6 +1114,9 @@ void showMenu() {
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else if(uni == 'y' && tstate == tsAdjusting) panstate = tpsAffine;
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else if(uni == 'z' && tstate == tsAdjusting) panstate = tpsZoom;
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else if(uni == 'p' && tstate == tsAdjusting) panstate = tpsProjection;
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else if(uni == 'C' && tstate == tsAdjusting) panstate = tpsCell;
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else if(uni == 'T' && tstate == tsAdjusting) panstate = tpsTriangle;
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else if(uni == 'F' && tstate == tsAdjusting) panstate = tpsTune;
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else if(uni == 'A' && tstate == tsAdjusting)
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pushScreen(showMagicMenu);
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@ -987,6 +1142,7 @@ void showMenu() {
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if(tstate_max == tsOff) tstate_max = tsAdjusting;
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tstate = tstate_max;
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perform_mapping();
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finish_mapping();
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return true;
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}
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else return false;
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@ -1008,6 +1164,7 @@ void showMenu() {
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if(whitetexture() && loadTextureGL()) {
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tstate = tstate_max = tsActive;
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perform_mapping();
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finish_mapping();
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mapeditor::initdraw(cwt.c);
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pushScreen(mapeditor::showDrawEditor);
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}
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@ -1018,7 +1175,7 @@ void showMenu() {
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else if(uni == 't' && tstate == tsAdjusting) {
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tstate = tstate_max = tsActive;
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perform_mapping();
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finish_mapping();
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}
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else if(uni == 't' && tstate == tsActive)
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@ -1047,9 +1204,7 @@ void showMenu() {
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else if(uni == 'P') {
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dialog::editNumber(gsplits, 0, 4, 1, 1, XLAT("precision"),
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XLAT("precision"));
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if(tstate == tsActive) dialog::reaction = [] () {
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for(auto& mi: texture_map)
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mapTexture2(mi.second);
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if(tstate == tsActive) dialog::reaction = [] () { finish_mapping();
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};
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}
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else if(uni == 'S' && tstate == tsAdjusting)
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@ -1242,7 +1397,7 @@ void drawLine(hyperpoint h1, hyperpoint h2, int col, int steps) {
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}
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void remap(eTextureState old_tstate, eTextureState old_tstate_max) {
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texture_map.clear();
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clear_texture_map();
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if(old_tstate == tsActive && patterns::compatible(texture::cgroup, patterns::cgroup)) {
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tstate = old_tstate;
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@ -1290,6 +1445,7 @@ void remap(eTextureState old_tstate, eTextureState old_tstate_max) {
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calcparam();
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drawthemap();
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perform_mapping();
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finish_mapping();
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printf("texture_map size = %d\n", size(texture_map));
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}
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}
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