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irregular grids
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@@ -1029,10 +1029,10 @@ namespace gamestack {
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bool pushed() { return isize(gd); }
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void push() {
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if(geometry) {
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/* if(geometry) {
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printf("ERROR: push implemented only in non-hyperbolic geometry\n");
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exit(1);
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}
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} */
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gamedata gdn;
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gdn.hmap = currentmap;
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gdn.cwt = cwt;
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