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aura for spherical equi-models

This commit is contained in:
Zeno Rogue 2017-11-13 01:28:56 +01:00
parent 6312448e0c
commit c682b0d94c

View File

@ -1936,7 +1936,9 @@ cell *straightDownSeek;
int aurac[AURA+1][4];
bool haveaura() {
return pmodel == mdDisk && (!sphere || vid.alpha > 10) && !euclid && vid.aurastr>0 && !svg::in && (auraNOGL || vid.usingGL);
if(!(vid.aurastr>0 && !svg::in && (auraNOGL || vid.usingGL))) return false;
if(sphere && (pmodel == mdEquidistant || pmodel == mdEquiarea)) return true;
return pmodel == mdDisk && (!sphere || vid.alpha > 10) && !euclid;
}
vector<pair<int, int> > auraspecials;
@ -1987,7 +1989,7 @@ void sumaura(int v) {
void drawaura() {
if(!haveaura()) return;
double rad = vid.radius;
if(sphere) rad /= sqrt(vid.alphax*vid.alphax - 1);
if(sphere && pmodel != mdEquidistant && pmodel != mdEquiarea) rad /= sqrt(vid.alphax*vid.alphax - 1);
for(int v=0; v<4; v++) sumaura(v);
for(auto& p: auraspecials) {
@ -2322,7 +2324,7 @@ void drawMovementArrows(cell *c, transmatrix V) {
int col = getcs().uicolor;
col -= (col & 0xFF) >> 1;
poly_outline = OUTLINE_DEFAULT;
queuepoly(fixrot * spin(-d * M_PI/4 + (sphere && vid.alpha>1?M_PI:0))/* * eupush(1,0)*/, shArrow, col);
queuepoly(fixrot * spin(-d * M_PI/4 + (sphereflipped()?M_PI:0))/* * eupush(1,0)*/, shArrow, col);
if((c->type & 1) && (isStunnable(c->monst) || c->wall == waThumperOn)) {
transmatrix Centered = rgpushxto0(tC0(cwtV));
@ -2334,8 +2336,6 @@ void drawMovementArrows(cell *c, transmatrix V) {
}
}
#define SKIPFAC .4
void drawMobileArrow(cell *c, transmatrix V) {
// int col = getcs().uicolor;
@ -2355,7 +2355,7 @@ void drawMobileArrow(cell *c, transmatrix V) {
ld scale = vid.mobilecompasssize / 15.;
m2[0][0] = scale; m2[1][1] = scale; m2[2][2] = 1;
transmatrix Centered = rgpushxto0(tC0(cwtV));
transmatrix Centered = rgpushxto0(tC0(cwtV * sphereflip));
transmatrix t = inverse(Centered) * V;
double alpha = atan2(tC0(t)[1], tC0(t)[0]);
@ -2364,7 +2364,7 @@ void drawMobileArrow(cell *c, transmatrix V) {
double dx = xmove + rad*(1+SKIPFAC-.2)/2 * cos(alpha);
double dy = yb + rad*(1+SKIPFAC-.2)/2 * sin(alpha);
queuepoly(screenpos(dx, dy) * spin(-alpha) * m2, shArrow, col);
queuepolyat(screenpos(dx, dy) * spin(-alpha) * m2, shArrow, col, PPR_MOBILE_ARROW);
}
int celldistAltPlus(cell *c) { return 1000000 + celldistAlt(c); }
@ -3173,7 +3173,7 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
orig =
gm[2][2] == 0 ? true :
torus ? hypot(gm[0][2], gm[1][2]) >= hypot(V[0][2], V[1][2]) :
(sphere && vid.alphax >= 1.001) ? fabs(gm[2][2]-1) <= fabs(V[2][2]-1) :
sphereflipped() ? fabs(gm[2][2]-1) <= fabs(V[2][2]-1) :
fabs(gm[2][2]-1) >= fabs(V[2][2]-1) - 1e-8;
if(orig) gm = V;
@ -4721,9 +4721,7 @@ void drawMarkers() {
// process mouse
#if ISMOBILE
extern bool useRangedOrb;
if(canmove && !shmup::on && andmode == 0 && !useRangedOrb && vid.mobilecompasssize > 0) {
if(haveMobileCompass()) {
using namespace shmupballs;
calc();
queuecircle(xmove, yb, rad, 0xFF0000FF);
@ -4731,8 +4729,8 @@ void drawMarkers() {
legalmoves[MAX_EDGE] ? 0xFF0000FF : 0xFF000080
);
forCellAll(c2, cwt.c) IG(c2) drawMobileArrow(c2, Gm(c2));
if(hypot(mousex-xmove, mousey-yb) <= rad) getcstat = '-';
}
#endif
if((vid.axes == 4 || (vid.axes == 1 && !mousing)) && !shmup::on) {
if(multi::players == 1) {
@ -4916,7 +4914,7 @@ void drawthemap() {
if(euclid)
drawEuclidean();
else {
if(sphere && vid.alpha > 1) sphereflip[2][2] = -1;
if(sphereflipped()) sphereflip[2][2] = -1;
int sr = max(sightrange, ambush_distance);
maxreclevel =
conformal::on ? sr + 2: