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fixed the bug with too large floors in pure Euclidean square
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@ -854,8 +854,11 @@ void geometry_information::prepare_basics() {
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floorrad1 = rhexf * (GDIM == 3 ? 1 : 1 - 0.06 * global_boundary_ratio);
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floorrad1 = rhexf * (GDIM == 3 ? 1 : 1 - 0.06 * global_boundary_ratio);
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if(euc::in(2,4)) {
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if(euc::in(2,4)) {
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if(!BITRUNCATED)
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if(!BITRUNCATED) {
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floorrad0 = floorrad1 = rhexf * (GDIM == 3 ? 1 : .94);
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ld sca = (GDIM == 3 ? 1 : .94);
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floorrad0 = hexvdist * sca;
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floorrad1 = rhexf * sca;
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}
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else
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else
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floorrad0 = hexvdist * (GDIM == 3 ? 1 : .9),
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floorrad0 = hexvdist * (GDIM == 3 ? 1 : .9),
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floorrad1 = rhexf * (GDIM == 3 ? 1 : .8);
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floorrad1 = rhexf * (GDIM == 3 ? 1 : .8);
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