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highlights in special modes
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15
complex.cpp
15
complex.cpp
@@ -3924,6 +3924,21 @@ EX namespace halloween {
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items[itOrbShell] += 5;
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}
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}
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EX void start_all() {
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popScreenAll();
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resetModes('g');
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stampbase = ticks;
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if(!sphere) {
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stop_game();
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specialland = laHalloween;
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set_geometry(gSphere);
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start_game();
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pconf.alpha = 999;
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pconf.scale = 998;
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}
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}
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EX }
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// ... also includes the Ivory Tower
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