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selecting a (horo)cyclic/equidistant-based land in the Experiments in Geometry while in standard geometry works now

This commit is contained in:
Zeno Rogue
2019-05-15 18:21:32 +02:00
parent eca59e79fa
commit c4469d9185
3 changed files with 6 additions and 2 deletions

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@@ -150,6 +150,10 @@ void initgame() {
setdist(cwt.at, BARLEV, NULL);
if(!use_special_land) {
if(firstland != (princess::challenge ? laPalace : laIce)) cheater++;
}
if((tactic::on || yendor::on || peace::on) && isCyclic(firstland)) {
anthraxBonus = items[itHolyGrail];
cwt.at->move(0)->land = firstland;