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the game now uses the word 'pure' for non-bitruncated geometries

This commit is contained in:
Zeno Rogue 2019-01-14 22:56:24 +01:00
parent 70cd47e3a1
commit c263fdb7f2

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@ -615,11 +615,11 @@ namespace hr { namespace gp {
else if(DUAL) else if(DUAL)
return XLAT("dual"); return XLAT("dual");
else if(PURE) else if(PURE)
return XLAT("OFF"); return XLAT("pure");
else if(BITRUNCATED) else if(BITRUNCATED)
return XLAT("bitruncated"); return XLAT("bitruncated");
else if(param == loc(1, 0)) else if(param == loc(1, 0))
return XLAT("OFF"); return XLAT("pure");
else if(param == loc(1, 1) && S3 == 3) else if(param == loc(1, 1) && S3 == 3)
return XLAT("bitruncated"); return XLAT("bitruncated");
else if(param == loc(1, 1) && S3 == 4) else if(param == loc(1, 1) && S3 == 4)
@ -686,7 +686,7 @@ namespace hr { namespace gp {
} }
#endif #endif
if(min_quality == 0 && min_quality_chess == 0) { if(min_quality == 0 && min_quality_chess == 0) {
dialog::addBoolItem(XLAT("OFF"), param == loc(1,0) && !IRREGULAR, 'a'); dialog::addBoolItem(XLAT("pure"), param == loc(1,0) && !IRREGULAR, 'a');
dialog::lastItem().value = "GP(1,0)"; dialog::lastItem().value = "GP(1,0)";
} }