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improved tryagain -- more tries if necessary, less tries if not
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@ -3063,6 +3063,7 @@ namespace windmap {
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}
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int tries = 0;
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int maxtries = specialland == laVolcano || specialland == laWhirlwind || chaosmode ? 20 : 1;
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tryagain:
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for(int i=0; i<N; i++) windcodes[i] = hrand(256);
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@ -3099,13 +3100,12 @@ namespace windmap {
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for(int i=0; i<N; i++) ingroup[windcodes[i] >> 6]++;
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for(int u=0; u<4; u++) if(!ingroup[u]) {
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tries++;
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if(tries < 5) goto tryagain;
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if(tries < maxtries) goto tryagain;
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}
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if(tries >= 5) {
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if(tries >= maxtries && maxtries >= 20) {
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addMessage("Failed to generate an interesting wind/lava pattern.");
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}
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if(true) {
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else if(false) {
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printf("tocheck size = %d\n", size(tocheck));
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printf("if(N == %d) {\n", N);
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printf(" windcodes = {");
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